home *** CD-ROM | disk | FTP | other *** search
- AntipoliX by bernard BROSS
- ---------
-
- HOW TO START THE SERVER
- ------------------------
-
- First, ensure that files ".server_defaults" , ".motd" and ".players"
- exist, even if empty.
- Then enter for instance :
-
- ./server -p5555 &
-
- where 5555 is the port.
-
- Server is already ok to receive connections.
-
- Server parameters are those defined in file ".server_defaults".
- File ".motd" contains message of the day. About 30 lines maximum.
- File ".players" contains players names, passwords, and scores.
-
- ---------
-
- This is an instance of .server_defaults file :
-
- SIZE_X 5
- SIZE_Z 5
-
- COST_FORTRESS 12
- COST_ARMIE 3
- COST_HOVERCRAFT 2
-
- COST_INVISIBILITY 5
- COST_TELEPORT 10
-
- DEF_FORTRESS 5
- DEF_ARMIE 2
- DEF_HOVERCRAFT 1
-
- ATT_ARMIE 2
- ATT_HOVERCRAFT 1
-
- MOV_ARMIE 1
- MOV_HOVERCRAFT 2
- TELEPORT_FIELD 4
-
- TIME 100
- CREDITS_100 150
-
- --------
-
- CREDITS_100 define the average total number of points placed on
- hundred squares, after all players have droped their pieces at the
- beginning (using all their credits). Increasing this number will
- give more powerful players at the beginning (and will also increase the
- length of the game).
-
- TIME value is the number of seconds each player earns at the beginning. If
- the total amont of time distributed among the players is greater than
- 250, then each player earns 250/(nb of players) seconds of time.
-
- Note that there's no SIZE_Y parameter, because it's ALWAYS equal to
- SIZE_X.
-
-
- **** If any problem : mail bross@essi.fr
-
-